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Home » U++ Library support » U++ MT-multithreading and servers » Checking socket connection after send.
Re: Checking socket connection after send. [message #14274 is a reply to message #14259] Thu, 21 February 2008 14:33 Go to previous message
captainc is currently offline  captainc
Messages: 278
Registered: December 2006
Location: New Jersey, USA
Experienced Member
How much of the data checking is done by the protocol (TCP)? Doesn't it do packet-level crc'ing? I didn't think it necessary to implement the crc as I thought the network layer for connection-oriented transfers would handle that.
 
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