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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Draw::DrawImageOp optimization bug
Re: Draw::DrawImageOp optimization bug [message #19358 is a reply to message #19357] Fri, 28 November 2008 14:27 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
Tom1 wrote on Fri, 28 November 2008 07:54

Still off-topic, but even more so: I started writing applications with C++ in 1988 and for years I often ended up with stack overflow whenever I attempted to use local variables from my classes. So, I learned my lesson and started to use pointers and new/delete instead. A lot of time has passed along the way and this problem with local variables and stack overflows may well have disappeared altogether, but I seem to be stuck with my old habits. Well, maybe I will learn over the next decade or so...

// Tom


I can understand that... However, those old habits do separate you from the main advantage of C++/U++ - automated resource management...

Mirek
 
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