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Home » Community » Newbie corner » MSVC 10 to Upp conversion
Re: MSVC 10 to Upp conversion [message #32735 is a reply to message #32715] Sun, 05 June 2011 04:05 Go to previous messageGo to previous message
nlneilson is currently offline  nlneilson
Messages: 644
Registered: January 2010
Location: U.S. California. Mojave &...
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Hi Koldo

I have a U++ GUI.

http://www.nlneilson.com/wwposts/N_tile_1.jpg

Work Dir is where the image files are that can be found with a file selector.
Out is a directory name typed in to save the tiled images to.
FWTools\bin shows if that can be linked, I have it at C:\ and some install under Program Files.
LZTD is where a value can be typed in.
OverViews is a button on by default that can be toggled if only the highest resolution is to be tiled rather than all levels.
File list is for the files to be merged and tiles. This just pulls up list or makes a list from a text file. The list is usually much longer than the text box but can be scrolled or obtained with "select all->copy". If the files have been previously merged then there will only be one file shown.
Before processing the file list will be checked to see if all files are available.

I have not been able to get the converted code to work yet.
It's difficult to debug into files that are linked from FWTools but I can use the dstile.exe until getting the converted code to run in U++, that is where I would like to make changes in the code. I will try adding print statements to track the bug/s down.

It compiles without error (ntile.exe), passes the command line args to FWTools then Win crashes the app.

http://www.nlneilson.com/wwposts/ntile_1.jpg

The dstile.exe, the original or the dstile.exe compiled with MSVC 10 works OK.

http://www.nlneilson.com/wwposts/dstile_1.jpg

If will I try the "CommandLine()" in U++.
Some IDEs have an option to specify the command line args, how is that done in U++ (theIDE)?

[Updated on: Sun, 05 June 2011 05:10]

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