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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » how to #define/#include correctly the .iml file
how to #define/#include correctly the .iml file [message #3431] |
Wed, 24 May 2006 21:52 |
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forlano
Messages: 1185 Registered: March 2006 Location: Italy
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Senior Contributor |
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This topic is connected with another post where I signaled that linux wont compile. The problem is in the #define and #include of .iml that perhaps work under windows for the wrong reason.
I've vegamain.h that is included everywhere except in optionImage.cpp. Here it is vegamain.h:
...
#include <Vega3/OptionImage.h>
#include <Vega3/TwoCtrl.h>
#define IMAGECLASS Vega3Img
#define IMAGEFILE <Vega3/Vega.iml>
#include <Draw/iml.h>
...
OptionImage.h, that is included only in optionImage.cpp, read:
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#define IMAGEFILE <Vega3/Vega.iml>
#include <Draw/iml_header.h>
...
and then main.cpp where I've
#include "VegaMain.h"
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#define IMAGEFILE <Vega3/Vega.iml>
#include <Draw/iml_source.h>
...
All this work under windows for unknown reasons for me. But I suspect it is even wrong and under linux produce complain. Can somebody (I know who ) confirm that all these cross define/include are correct?
Thank you.
Luigi
[Updated on: Wed, 24 May 2006 21:54] Report message to a moderator
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