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Home » Extra libraries, Code snippets, applications etc. » Applications created with U++ » Ultimate Player
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Re: Ultimate Player [message #21357 is a reply to message #21354] |
Fri, 15 May 2009 08:16 |
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Yes, dll is the only option. Sources takes too many space. In current UP there is now video support at all. Sorry for misunderstanding All work on video is a separate project right now. I had a working ffplay as a upp project and I was trying to use directx for video output. Of course sdl would be more suitable here if we want to have portable player.
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Re: Ultimate Player [message #21359 is a reply to message #21358] |
Fri, 15 May 2009 09:03 |
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Well I was doing and it was long time ago (none of existing player satisfied me) . Unfortuantely I don't have time to continue the work. It would be great if someone prepare a simple player as an example for upp or modified my UP.
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Re: Ultimate Player [message #21397 is a reply to message #21389] |
Mon, 18 May 2009 08:52 |
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Excellent! Now we need some kind of wrapper like Video with Play, Stop, Load and similar methods. It would be great if different output types would be possible (OpenGL, DX, SDL) with ability to render on top of them (to support subtitles for example).
Although it's easy to embed mplayer in the upp window I would use ffmpeg directly. It's just faster.
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Re: Ultimate Player [message #21398 is a reply to message #21397] |
Mon, 18 May 2009 10:21 |
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koldo
Messages: 3357 Registered: August 2008
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Senior Veteran |
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Yes, and the ffmpeg license is much closer to the U++ BSD license so it is more natural to link our programs with it.
Best regards
Iñaki
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