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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » How (... if ) .SetAlpha(byte alpha) works?
How (... if ) .SetAlpha(byte alpha) works? [message #950] Thu, 09 February 2006 22:21 Go to next message
fudadmin is currently offline  fudadmin
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What .SetAlpha(byte alpha) supposed to do? And how make it work?
Re: How (... if ) .SetAlpha(byte alpha) works? [message #951 is a reply to message #950] Thu, 09 February 2006 22:50 Go to previous message
mirek is currently offline  mirek
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Registered: November 2005
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Well, SetAlpha is kind of hack that allows using Win32 alpha blended windows (but only top-level windows!).

Just SetAlpha(0..255) to change window transparency. Current use is for menu or tooltip visual effects (see CtrlLiv/CtrlUtil line 9).

Mirek
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