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GLCtrl and multithreading [message #28922] |
Mon, 27 September 2010 13:38 |
281264
Messages: 270 Registered: June 2010 Location: Spain
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Experienced Member |
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Hi,
I wonder whether it would be possible to use GLCtrl with several threads. What I seek is to direct the GLPaint repeated function call to a dedicated thread, separated from the main application message loop. I do not know whether the present GLCtrl design is doing this or not.
Any thought?
Cheers,
Javier
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