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Home » Developing U++ » Mac OS » Upp Core compiles natively on Xcode (download Core.xcodeproj)
Upp Core compiles natively on Xcode (download Core.xcodeproj) [message #29650] Fri, 05 November 2010 16:44 Go to next message
fudadmin is currently offline  fudadmin
Messages: 1321
Registered: November 2005
Location: Kaunas, Lithuania
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sorry if missed something from upp downloads or svn but I could not find any *.xcodeproj files.
So if someone would like to play with Upp in Xcode...
Unzip the attached file into uppsrc/Core/.
/upp/ dir must be in yor e.g. /Users/aris/upp/** or you would (hopefully) need to change 2 User-defined settings $UPPSRC_DIR and $UPP_OUT.

aris
Re: Upp Core compiles natively on Xcode (download Core.xcodeproj) [message #32900 is a reply to message #29650] Sat, 18 June 2011 23:37 Go to previous messageGo to next message
daveremba is currently offline  daveremba
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Registered: June 2011
Location: Los Angeles, CA, USA
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Hi, are you still working on U++ in Xcode?
Is it a completed U++ port for MACOSX?

Does your version bypass the X11 and
instead use native UI (Quartz or Cocoa?)

I starting from the trunk source, and
I had success building theide from the
command line with gcc. It runs OK on MAC OSX
version 10.6.7 on an iMac. I only changed
the makefile a bit, and a few config files.

I still need to make some minor changes to get
the proper settings for build to work (but I can
build apps from the command line now and they do run).

The result I get is not "proper" Mac apps;
they do not run from Finder, but work from the
command line. I will look into this.

I have not tried your U++ version or building
U++ inside of Xcode.

Thanks,

Dave
Re: Upp Core compiles natively on Xcode (download Core.xcodeproj) [message #32905 is a reply to message #32900] Sun, 19 June 2011 08:49 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3355
Registered: August 2008
Senior Veteran
Shocked

Best regards
IƱaki
Re: Upp Core compiles natively on Xcode (download Core.xcodeproj) [message #33683 is a reply to message #32900] Mon, 05 September 2011 15:25 Go to previous messageGo to next message
fudadmin is currently offline  fudadmin
Messages: 1321
Registered: November 2005
Location: Kaunas, Lithuania
Ultimate Contributor
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daveremba wrote on Sat, 18 June 2011 22:37

Hi, are you still working on U++ in Xcode?
Is it a completed U++ port for MACOSX?

Does your version bypass the X11 and
instead use native UI (Quartz or Cocoa?)

I starting from the trunk source, and
I had success building theide from the
command line with gcc. It runs OK on MAC OSX
version 10.6.7 on an iMac. I only changed
the makefile a bit, and a few config files.

I still need to make some minor changes to get
the proper settings for build to work (but I can
build apps from the command line now and they do run).

The result I get is not "proper" Mac apps;
they do not run from Finder, but work from the
command line. I will look into this.

I have not tried your U++ version or building
U++ inside of Xcode.

Thanks,

Dave



Hi Dave. Sorry for a very late reply. upp mac port is not completed. I was busy with other things and was waiting for the rainbow project. I use XCode and theIDE, built with XCode, running on X11 with awesome (from macports) window manager (to avoid hidden menus bug http://www.ultimatepp.org/forum/index.php?t=msg&goto=309 02&&srch=menus+osx+bug#msg_30902 ) , and I am able to produce minimal native upp-cocoa *.app and upp-cocoa unix executables with both of them. I use mostly unix execuables because they are produced faster and they start faster. You can create *.app manually from them. *.app it is a folder anyway with icons unix exec and some other files inside. You can analyze them from finder "Show Package Contents". If you have any questions about mac platform, I will try to answer.

Aris
Re: Upp Core compiles natively on Xcode (download Core.xcodeproj) [message #33880 is a reply to message #33683] Wed, 21 September 2011 05:13 Go to previous message
daveremba is currently offline  daveremba
Messages: 32
Registered: June 2011
Location: Los Angeles, CA, USA
Member
sounds good.

I'm not planning more MacOs work
with UPP right now.

nut is anybody doing work with UPP
for Android? that would be cool
& very popular. there are a lot
of jobs for Android now.

Dave
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