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Home » Extra libraries, Code snippets, applications etc. » U++ users applications in progress and useful code snippets, including reference examples! » Undefined symbols: Display::Paint()
Re: Undefined symbols: Display::Paint() [message #7005 is a reply to message #7003] Thu, 07 December 2006 05:12 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13976
Registered: November 2005
Ultimate Member
I believe this is already fixed (in 612dev1)

It was caused by adding alignment, which required to use specific class for StdDisplay, not Display. But that uncessarily broken compatibility and made Display unusuable, so I have returned original behaviour (Display::Paint is defined as StdDisplay().Paint...)

Mirek

[Updated on: Thu, 07 December 2006 05:12]

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