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Home » U++ Library support » U++ MT-multithreading and servers » Socket functions calling order
Re: Socket functions calling order [message #13693 is a reply to message #13647] Tue, 22 January 2008 18:40 Go to previous messageGo to previous message
captainc is currently offline  captainc
Messages: 278
Registered: December 2006
Location: New Jersey, USA
Experienced Member
dmcgeoch,

I really like your example. You implement a class that I have seen in the POCO C++ libraries (SocketServer). The SocketServer class is very intuitive and well done; I understand exactly what you are trying to do there. I compiled and tested the program(s) and found it to be a little buggy, but thats probably because it is a simple example and not a complete working program. It is a great idea nonetheless.
 
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