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Painter 2.0 [message #20039] |
Thu, 12 February 2009 17:57 |
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mirek
Messages: 13976 Registered: November 2005
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Ultimate Member |
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I am happy to announce that I have finished the "Painter 2.0", basically a 2D rendering system with PDF/SVG strength, this time written almost from scratch (Painter1.0 was AGG based).
I have only recycled (and optimized) the basic polygon rasterizer from AGG (which, I believe, uses FreeType rasterizer code, which has roots in LibArt) - that algorithm is really unbeatable. Kudos to Raph Levien!
The result is about 10% faster, has about 60% of original code size and, most importantly, is internally much more flexible. I believe Maxim Shemanarev has done some inferior design decisions in AGG, that is now fixed for us
Mirek
[Updated on: Thu, 12 February 2009 17:58] Report message to a moderator
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Painter 2.0
By: mirek on Thu, 12 February 2009 17:57
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Re: Painter 2.0
By: Zardos on Thu, 12 February 2009 20:04
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Re: Painter 2.0
By: mirek on Fri, 13 February 2009 11:00
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Re: Painter 2.0
By: emr84 on Sat, 14 February 2009 00:31
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Re: Painter 2.0
By: mirek on Sun, 15 February 2009 14:13
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Re: Painter 2.0
By: emr84 on Mon, 16 February 2009 23:34
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Re: Painter 2.0
By: kodos on Sun, 15 February 2009 15:24
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Re: Painter 2.0
By: Tom1 on Tue, 17 February 2009 10:35
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Re: Painter 2.0
By: mirek on Tue, 17 February 2009 12:06
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Re: Painter 2.0
By: mirek on Tue, 17 February 2009 14:42
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Re: Painter 2.0
By: mirek on Wed, 18 February 2009 14:47
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Re: Painter 2.0
By: mirek on Wed, 18 February 2009 16:59
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Re: Painter 2.0
By: mirek on Fri, 06 March 2009 17:52
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Re: Painter 2.0
By: mirek on Thu, 19 March 2009 08:38
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Re: Painter 2.0
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Re: Painter 2.0
By: mirek on Fri, 20 March 2009 07:16
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