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Home » U++ Library support » U++ MT-multithreading and servers » DnD hangs in MT Refresh()ing
Re: DnD hangs in MT Refresh()ing [message #24848 is a reply to message #24780] Mon, 01 February 2010 14:52 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
hi mirek, just to be sure:

in Win32Wnd
in Create0 and ProcessEvent
you put and left a
ASSERT(IsMainThread());
..

is that really nesseccary? cause there might be cases where another thread starts to execute a dialog, or shouldnt that happen (because thats bad design, good would be gui = main thread)

cheers
 
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