Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » Animated GIF support, anybody?
Re: Animated GIF support, anybody? [message #27010 is a reply to message #27007] Mon, 21 June 2010 09:38 Go to previous messageGo to previous message
dolik.rce is currently offline  dolik.rce
Messages: 1789
Registered: August 2008
Location: Czech Republic
Ultimate Contributor

Hi Koldo & Tomas,

I had a quick look at the GIF format spec. The relevant part is paragraph 20. The data block described there should be loaded in GifLocalInfo::Load(). The code seems that it is already doing that.

But since the picture loaded is distorted, it seems that this information (GifLocalInfo::{x,y,width,height}) is not treated in GifProcessor::LoadSubimage(). It only checks if the values are sane. I guess it should also pad the actual image with transparent frame according to the x,y,width and height.

Sorry I don't dig into it myself, but my finals are coming tommorow Wink But expect my helping in few days, if it is not finished by then.

Honza
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Linux anti-aliasing fonts problem
Next Topic: TheIde SVN problem in windows 7
Goto Forum:
  


Current Time: Wed May 15 06:47:03 CEST 2024

Total time taken to generate the page: 0.02903 seconds