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Home » Developing U++ » U++ Developers corner » Animated GIF support, anybody?
Re: Animated GIF support, anybody? [message #27289 is a reply to message #27227] Sun, 11 July 2010 06:44 Go to previous messageGo to previous message
koldo is currently offline  koldo
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Registered: August 2008
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luzr wrote on Tue, 06 July 2010 09:29

koldo wrote on Sat, 26 June 2010 12:12

luzr wrote on Sat, 26 June 2010 18:02

koldo wrote on Thu, 24 June 2010 17:27

Very good

Now last disposal method ("Restore to previous") is included in RasterMultiPage Reference demo.

And now is the time for the GIF animation player control. If you tell me the basic class methods I can do it for yourself.




You mean like specialized Ctrl to display GIF animation? Or rather some generic animation player?

Mirek

Yes Smile

Something somebody puts in the layout designer, enter a file name or String with GIF file, and just plays the animation when the window is opened.


No want to spoil the fun, but I think this is way specialized.... and the moment you add this, people will start requiring support for "real" video (divx, xvid, x264). Are your ready for THAT? Smile

That said, encapsulation of those formats would be really really nice.

But without them, animation player should be reserved for examples or bazaar IMO.


Hello Mirek

I think a GIF animation is not used to display movies, just to show dynamic elements in motion, like an hourglass or a progress bar (remember the foot in Nautilus).

In fact I am working actively in a media player, but believe me, it is really much heavier than a GIF player.

Anyway if GIF animation is not going to be included in CtrlLib I will include it in Bazaar with pleasure Smile.


Best regards
IƱaki
 
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