kenton Messages: 4 Registered: September 2010 Location: Italy
Junior Member
Hello,
my first post on this forum, hoping to do a good impression
i choosed u++ for develop a school timetable scheduling application.
Like in a chess board i want to drag&drop an image that is a simple colorized square into a grid (the timatable) like pieces over the chess board.
It's my first GUI with this kind of features and i have no idea about the approach to do it.
I need only the more sensed way that you will follow in my situation.
For example: "you have to draw the timetable structure with opengl then u move simple images over it and in order to realize a drag&drop where the image follow the mouse cursor you have to ... etc."
Hope don't asking too much, because i need a poin to begin with a way that give me the first direction of my efforts.