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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Loading 16 bits per channel Tiff files
Re: Loading 16 bits per channel Tiff files [message #30474 is a reply to message #30466] Mon, 03 January 2011 20:05 Go to previous messageGo to previous message
TimCoventry is currently offline  TimCoventry
Messages: 2
Registered: January 2011
Junior Member
Hi Honza,

Thanks for the quick response. I will look into the TIFFReadScanline and TIFFReadTile functions. The libtiff link looks quite usefull.

Regards,
Tim
 
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