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Home » Developing U++ » U++ Developers corner » Question: Simple plugin implementation
Re: Question: Simple plugin implementation [message #30945 is a reply to message #30913] Sat, 29 January 2011 01:08 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3362
Registered: August 2008
Senior Veteran
Hello Mirek

After a couple of hours looking like an stupid Raster.h and Raster.cpp... Confused , you are right: Registering a new bitmap class in U++ is including a pointer to a function that will create an object of that class when necessary ... Shocked

As the bitmap class is always assigned to a One<StreamRaster>, deletion is assured Smile


Best regards
IƱaki
 
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