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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [Drag & Drop] How to reject Clip on base of content of data?
Re: [Drag & Drop] How to reject Clip on base of content of data? [message #37724 is a reply to message #37710] Mon, 05 November 2012 20:56 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13976
Registered: November 2005
Ultimate Member
You are right. I have now "separated" raw processing:

void DndTest::DragAndDrop(Point p, PasteClip& d)
{
	if(d.IsAvailable("files")) {
		files = GetClipFiles(d.Get("files"));
		Refresh();
	}
}
 
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