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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Control refresh time
Re: Control refresh time [message #37843 is a reply to message #37836] Sat, 17 November 2012 00:25 Go to previous message
koldo is currently offline  koldo
Messages: 3361
Registered: August 2008
Senior Veteran
Well, the answer is easy Smile

Instead of elapsing the Refresh() time, it has to be elapsed the Paint() time.

Remember that Paint() is virtual so it can be easily overloaded to for example measure the painting delay.


Best regards
IƱaki
 
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