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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Wy StyleNormal().Write() is global?
Re: Wy StyleNormal().Write() is global? [message #40749 is a reply to message #40709] Thu, 12 September 2013 20:10 Go to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
iST1 wrote on Sat, 07 September 2013 14:33

It got: variable "Button::Style s;" must be defined in global space, for example, as a class variable!


Well, it can be instance variable (e.g. of class derived from Button) as well. It just has to exist all the time while it is assigned to Button...

Mirek
 
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