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Re: GLDraw [message #41364 is a reply to message #41363] |
Wed, 04 December 2013 15:33 |
Tom1
Messages: 1216 Registered: March 2007
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Senior Contributor |
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Mirek,
I have now tested it on both Windows Vista Business 64 bit and Windows 7 Professional 64-bit. Both absolutely must have the GLEW_STATIC defined. Otherwise, I will get a large amount of compiler warnings for glew related stuff and also the 21 linker errors I reported previously. I'm compiling with MSC9 32-bit.
After defining the GLEW_STATIC, there are no such warnings or errors at all during GLDraw compilation nor executable linking. (Through GLDraw package compiler option WIN32: /DGLEW_STATIC).
--
Maybe the screen update problems are related to the low-end NVidia GeForce 6150 display adapter. Or maybe I should have some extra GL drivers for it on windows?
Best regards,
Tom
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Re: GLDraw
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Re: GLDraw
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Re: GLDraw
By: Novo on Tue, 17 September 2013 15:11
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Re: GLDraw
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Re: GLDraw
By: mirek on Thu, 19 September 2013 20:09
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Re: GLDraw
By: Novo on Sat, 21 September 2013 04:55
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Re: GLDraw
By: Tom1 on Sun, 01 December 2013 21:47
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Re: GLDraw
By: mirek on Mon, 02 December 2013 17:41
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Re: GLDraw
By: Tom1 on Tue, 03 December 2013 15:50
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Re: GLDraw
By: Tom1 on Tue, 03 December 2013 23:08
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Re: GLDraw
By: mirek on Wed, 04 December 2013 14:34
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Re: GLDraw
By: Tom1 on Wed, 04 December 2013 15:33
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Re: GLDraw
By: Tom1 on Wed, 04 December 2013 16:04
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Re: GLDraw
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