Home » U++ Library support » U++ Callbacks and Timers » Kill callbacks when parent is destructed
Re: Kill callbacks when parent is destructed [message #43581 is a reply to message #43575] |
Sat, 06 September 2014 19:32 |
crydev
Messages: 151 Registered: October 2012 Location: Netherlands
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Experienced Member |
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Thanks Mirek,
Interesting to know about PTEBACK's whereabouts, thanks. I'm going to try to implement basic synchronization to prevent the PostCallbacks from running. I think the problem is inside those.
Regards,
evo
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