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Home » U++ Library support » U++ MT-multithreading and servers » (win32) gui in a dll
(win32) gui in a dll [message #44346] Wed, 25 February 2015 03:17 Go to previous message
pber is currently offline  pber
Messages: 8
Registered: February 2011
Location: Italy
Promising Member
hi all,
my C main dlopen Tk.dll and just use it, without blocking.

I would do the same with an Ultimate++ gui,
in other words NOT blocking when I call App::Run.

Tried to run the gui from a second thread...
and discovered that this way is explicitly
proibited by Ultimate (I guess by Windows).

Any suggestion about what I miss?
thanks
 
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