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Re: Can Ultimate++ be installed on Beaglebone Black running on Debian OS? [message #47083 is a reply to message #47073] |
Tue, 29 November 2016 23:41 |
Didier
Messages: 680 Registered: November 2008 Location: France
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Well, as a matter of fact, I have already written a tutorial (but it's in French) and is specialised for the RPI2 with a RASPBIAN image.
I will try to find time to translate it.
The approach I took is quite different from the ones usually seen.
I started from the following points I remarked :
- I don't have time to rebuild the whole tool-chain or even less the whole linux !! To long and always changing and their is always a library missing
- Trying to keep my cross-compilation environnement up-to-date with the boards config is not fun at all
- Using a running board to install all the librairies needed and compilation tools is very easy (using yum or aptget)
- Installing a cross-compiler on my Linux PC is very easy, download it or install it through
So I decided to :
- Prepare the compilation environnement (libs, lib headers, verify that all compiles) directly on the board
- Once the board is ready : extract the content of the sdcard and generate a cross-compilation environnement from it's content
- I also generate the '.bm' file
So when I need to update the board, all I have to do is regenerate a new cross-compilation environement : I don't need to know what changed !!!
This also has the benefit of making it easy to use several cross-compilation environnements at the same time ==> it's only another .BM file
Will try to find time to translate
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