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Home » U++ Library support » U++ Core » Writing Bits object to disk
Re: Writing Bits object to disk [message #47938 is a reply to message #47937] Tue, 25 April 2017 11:59 Go to previous messageGo to previous message
mirek is currently offline  mirek
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Registered: November 2005
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crydev wrote on Tue, 25 April 2017 11:37
mirek wrote on Tue, 25 April 2017 10:34
P.S.: Are you sure that your Test code is doing what you wanted it to do? It looks to me like there should be something like *rand++ in it...


The above testing code is a subset of my real code, where x is a value I just introduced to have a return value to show. It does not represent anything, and shouldn't be taken into account. The rand variable is a pointer to an array of random bools. I wanted to use it to create some randomness, but I didn't really succeed there. Very Happy I solely wanted to point out the runtime of the different implementations. Smile


I have no problem with 'x', but it looks to like you are setting all bits to 1 (because you are actually not reading rand values).

Mirek
 
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