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Home » Developing U++ » U++ Developers corner » ASSERT when using ValueMap
Re: ASSERT when using ValueMap [message #47684 is a reply to message #47651] Tue, 07 March 2017 00:58 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13976
Registered: November 2005
Ultimate Member
[quote title=NilaT wrote on Tue, 21 February 2017 16:23]Hello everyone, I've got a nice little "soft crash" again, may you can help me?
It happens when I try to "Add" something to a Value Map.
So my code basically looks like this:
Params params = HandleParams(param1, param2); // Params is a struct which contains some Strings, some ints, and a Time Variable
ValueMap result;
result.Add("key1", RawToValue(params.someVar));

[/code]

OK, found it. Problem like was that params.someVar is likely of some type that is supported as "basic Value" (int, double, int64, String etc...).

E.g. this crashes:

int x;
ValueMap result;
result.Add("key1", RawToValue(x));


That is why nobody noticed this yet, as there is not reason to use RawToValue.

result.Add("key1", x);


works just fine. Anyway, fixed....

Mirek

P.S.: Sorry for the delay, got a bit distracted after last release.

[Updated on: Tue, 07 March 2017 01:00]

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