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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » how to catch CodeEditor keys?
Re: how to catch CodeEditor keys? [message #48398 is a reply to message #48392] Fri, 30 June 2017 14:00 Go to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
luoganda wrote on Thu, 29 June 2017 17:19
[pre]
I'm not into this right now, but:

1)>>
Default subclassing:
this is probably more or less because i'm inserting 'layout' window into layout window,
is there an easy way to use this, so default subclassing works as expected?


Maybe your key is processed by some widget?

Mirek
 
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