Log
Using diagnostic logs
log.cpp
#include <Core/Core.h>
using namespace Upp;
struct Foo {
int i;
String ToString() const { return "Foo: " + AsString(i); }
Foo() { i = 0; }
Foo(int i) : i(i) {}
};
CONSOLE_APP_MAIN
{
LOG(123);
LOG("Loop:");
LOGBEGIN();
for(int i = 0; i < 4; i++)
DUMP(i);
LOGEND();
DUMP(Foo(1));
Vector<String> x;
x.Add("One");
x.Add("Two");
x.Add("Three");
DUMPC(x);
VectorMap<String, String> y;
y.Add("Key1", "Value1");
y.Add("Key2", "Value2");
DUMPC(y);
static char h[200] = "alsjkdfhlaksjdhfklajshdfklj";
LOGHEXDUMP(h, 200);
String s = "Some text for hex dumps";
LOGHEX(s);
DUMPHEX(s);
RLOG("Prepending 'R' forces log even in the release mode");
// You need to comment out following line in order to compile in release mode
DLOG("Prepending 'D' issues error when compiled in release mode. This is to avoid forgotten debug logs");
}
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