Menu
Using MenuBar
menu.cpp
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
struct App : public TopWindow {
bool numbers_enabled;
void Menu(Bar& bar)
{
bar.Add("Enable numbers", [=] { numbers_enabled = !numbers_enabled; })
.Check(numbers_enabled);
bar.Sub(numbers_enabled, "Numbers", [=](Bar& bar) {
for(int i = 0; i < 10; i++)
bar.Add(~AsString(i), [=] { PromptOK(AsString(i)); });
});
bar.Add("Exit", [=] { Close(); })
.Key(K_CTRL_E);
}
void MainBar(Bar& bar)
{
bar.Sub("Numbers", THISFN(Menu));
bar.Sub("Items", [=](Bar& bar) {
bar.Add("Item 1", [&] { Exclamation("Item 1 invoked"); });
bar.Add("Item 2", [&] { Exclamation("Item 2 invoked"); });
});
}
MenuBar menu;
typedef App CLASSNAME;
App()
{
numbers_enabled = false;
AddFrame(menu);
menu.Set(THISFN(MainBar));
}
};
GUI_APP_MAIN
{
App().Run();
}
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