ThemeChangeSensitive
MyApp.h
#ifndef _SkinSensitive_SkinSensitive_h
#define _SkinSensitive_SkinSensitive_h
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
#define LAYOUTFILE <SkinSensitive/SkinSensitive.lay>
#include <CtrlCore/lay.h>
class SkinSensitive : public WithSkinSensitiveLayout<TopWindow> {
public:
SkinSensitive();
};
#endif
main.cpp
#include <CtrlLib/CtrlLib.h>
#ifndef _SkinSensitive_SkinSensitive_h
#define _SkinSensitive_SkinSensitive_h
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
#define LAYOUTFILE <ThemeChangeSensitive/MyApp.lay>
#include <CtrlCore/lay.h>
struct MyApp : public WithMyAppLayout<TopWindow> {
virtual void Skin();
Image MakeImage();
MyApp();
};
#endif
Image MyApp::MakeImage()
{ // make some image in a way that reflects dark/light mode
Size sz = CtrlImg::HandCursor().GetSize();
ImageDraw iw(sz.cx, sz.cy);
iw.DrawRect(sz, SColorFace());
iw.DrawImage(0, 0, CtrlImg::HandCursor()); // HandCursor is adjusted wrt dark/light
iw.DrawRect(sz.cx / 2, sz.cy / 2, DPI(5), DPI(5), SColorHighlight()); // SColorHighlight is adjusted wrt dark/light
return iw;
}
void MyApp::Skin()
{ // called on opening window and on theme change
list4.Clear(); // just refill the list with new colors
list4.Add(AttrText("Blend(SRed, SYellow)").NormalInk(Blend(SRed(), SYellow())).Bold());
list4.Add(AttrText("SLtBlue").NormalInk(SBlue().Resolved()).Bold()); // Resolved converts SBlue to normal color, just as does Blend
list4.Add(AttrText("Blend(SRed, SLtBlue)").NormalInk(Blend(SRed(), SLtBlue())).Bold());
img3.SetImage(MakeImage());
}
MyApp::MyApp()
{
CtrlLayout(*this, "How to dynamically react to theme changes");
list1.AddColumn("Ignoring skin change");
list1.NoCursor();
list1.Add(AttrText("Blend(Red, Yellow)").NormalInk(Blend(SRed(), SYellow())).Bold());
list1.Add(AttrText("SBlue").NormalInk(SBlue().Resolved()).Bold()); // Resolved converts SBlue to normal color, just as does Blend, for testing
list1.Add(AttrText("Blend(Red, LtBlue)").NormalInk(Blend(SRed(), SLtBlue())).Bold());
list2.AddColumn("Using AColor");
list2.NoCursor();
list2.Add(AttrText("Blend(Red, Yellow)").NormalInk(AColor(Blend(Red(), Yellow()))).Bold()); // Light theme color that gets adjusted if theme is dark
list2.Add(AttrText("SLtBlue").NormalInk(AColor(Blue())).Bold());
list2.Add(AttrText("Blend(Red, LtBlue)").NormalInk(AColor(Blend(Red(), LtBlue()))).Bold());
list3.AddColumn("Using SColor");
list3.NoCursor();
static SColor ry([] { return Blend(SRed(), SYellow()); }); // Gets reevaluated on skin change
static SColor rb([] { return Blend(SRed(), SLtBlue()); });
list3.Add(AttrText("Blend(Red, Yellow)").NormalInk(ry).Bold());
list3.Add(AttrText("SLtBlue").NormalInk(SBlue()).Bold()); // SBlue is different based on skin
list3.Add(AttrText("Blend(Red, LtBlue)").NormalInk(rb).Bold());
list4.AddColumn("Reloaded with Skin");
list4.NoCursor();
img1.SetImage(CtrlImg::HandCursor()); // iml image constants react to theme changes (even theirs copies)
img2.SetImage(MakeImage()); // the image copy is stored just once and does not reflect theme changes
std << [=] { Ctrl::SetSkin(ChStdSkin); };
dark << [=] { Ctrl::SetSkin(ChDarkSkin); };
host << [=] { Ctrl::SetSkin(ChHostSkin); };
toggle << [=] { Ctrl::SwapDarkLight(); };
#ifndef _DEBUG
info = "Predefined key for Toggle dark was set to Space";
#endif
}
GUI_APP_MAIN
{
#ifndef _DEBUG
Ctrl::SwapDarkLightKey(K_SPACE); // just to demonstrate that toggle key can be activated in Release mode too and/or different
#endif
Ctrl::SkinChangeSensitive(); // activate changes of skin (theme) when host theme changes
MyApp().Run();
}
MyApp.lay
LAYOUT(MyAppLayout, 644, 348)
ITEM(Upp::ArrayCtrl, list1, LeftPosZ(4, 156).TopPosZ(4, 148))
ITEM(Upp::ArrayCtrl, list2, LeftPosZ(164, 156).TopPosZ(4, 148))
ITEM(Upp::ArrayCtrl, list3, LeftPosZ(324, 156).TopPosZ(4, 148))
ITEM(Upp::ArrayCtrl, list4, LeftPosZ(484, 156).TopPosZ(4, 148))
ITEM(Upp::Button, std, SetLabel(t_("Set Standard skin")).LeftPosZ(4, 112).TopPosZ(284, 24))
ITEM(Upp::Button, dark, SetLabel(t_("Set Standard dark skin")).LeftPosZ(120, 140).TopPosZ(284, 24))
ITEM(Upp::Button, host, SetLabel(t_("Set Host platform skin")).LeftPosZ(264, 140).TopPosZ(284, 24))
ITEM(Upp::Button, toggle, SetLabel(t_("Toggle dark")).LeftPosZ(4, 104).TopPosZ(316, 24))
ITEM(Upp::Label, info, SetLabel(t_("In debug mode, the prefined key for Toggle dark is Ctrl+Num[*]")).LeftPosZ(112, 328).TopPosZ(316, 24))
ITEM(Upp::ImageCtrl, img1, LeftPosZ(4, 60).TopPosZ(156, 36))
ITEM(Upp::ImageCtrl, img2, LeftPosZ(4, 60).TopPosZ(196, 36))
ITEM(Upp::ImageCtrl, img3, LeftPosZ(4, 60).TopPosZ(236, 36))
ITEM(Upp::Label, dv___12, SetLabel(t_("This image is sourced as iml constant and automatically adjusts to theme changes")).LeftPosZ(68, 452).TopPosZ(156, 36))
ITEM(Upp::Label, dv___13, SetLabel(t_("This image is created and does not change when theme changes")).LeftPosZ(68, 452).TopPosZ(196, 36))
ITEM(Upp::Label, dv___14, SetLabel(t_("This image is created but is changed by Skin method")).LeftPosZ(68, 452).TopPosZ(236, 36))
END_LAYOUT
SkinSensitive.lay
LAYOUT(MyAppLayout, 200, 100)
END_LAYOUT
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