Do not panic. Ask here before giving up.
Hi, I created a TabDlg and when I display it there is a 'Close' button in the lower right corner. I haven't put it there! How can I remove it? TabDlg adminDlg; WithAdminLayout<ParentCtrl> tab1; WithAdminRegNewUserLayout<ParentCtrl> tab2; adminDlg (tab1, "Tab1")(tab2, "Tab2") .Title("Admin's Workspace") .Sizeable() .Zoomable() ; adminDlg.Execute(); Thank you for your help. nejnio
Hi nejnio nejnadusho wrote on Thu, 01 November 2012 01:49 I created a TabDlg and when I display it there is a 'Close' button in the lower right corner. I haven't put it there! How can I remove it? All the Ctrls on TabDlg are fortunately public, so you can do anything with them To remove the default close button, just add following before the Execute() call: adminDlg.RemoveChild(&adminDlg.exit); adminDlg.tabctrl.SizePos(); The first line removes the button, the second resizes the ctrl holding the tabs, so that entire area is used. Best regards, Honza
Hi Honza, No kidding you are already my U++ Guru Quote: dolik.rce wrote on Thu, 01 November 2012 02:49 All the Ctrls on TabDlg are fortunately public, so you can do anything with them To remove the default close button, just add following before the Execute() call: adminDlg.RemoveChild(&adminDlg.exit); adminDlg.tabctrl.SizePos(); The first line removes the button, the second resizes the ctrl holding the tabs, so that entire area is used. From what I understand the TabCtrl is a subclass in TabDlg. Is that correct? Best, nejnio
nejnadusho wrote on Thu, 01 November 2012 21:18 From what I understand the TabCtrl is a subclass in TabDlg. Is that correct? TabDlg contains a member tabctrl of class TabCtrl. See the code, it is actually quite simple and demonstrates quite nicely how easy it is to write GUI in U++: TabCtrl.h. You can also use TabCtrl directly in your own layouts, dialogs, etc. Honza