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Proposal: add WhenScroll to ArrayCtrl
https://www.ultimatepp.org/forums/index.php?t=rview&goto=26014&th=5097#msg_26014
+ ArrayCtrl.h @ 331
Callback WhenScroll;
+ ArrayCtrl.cpp @ 854
WhenScroll();
]]>Mindtraveller2010-03-25T21:11:06-00:00Re: Proposal: add WhenScroll to ArrayCtrl
https://www.ultimatepp.org/forums/index.php?t=rview&goto=26087&th=5097#msg_26087
Mindtraveller2010-03-31T11:43:53-00:00Re: Proposal: add WhenScroll to ArrayCtrl
https://www.ultimatepp.org/forums/index.php?t=rview&goto=26124&th=5097#msg_26124
Mindtraveller wrote on Wed, 31 March 2010 07:43
Please, add this handler to ArrayCtrl if noone objects.
I probably will, but tell me more. I have a little feeling that I am adding a patch for some bad practice here... (and the number of ArrayCtrl callbacks is already pretty high).]]>mirek2010-04-02T09:08:14-00:00Re: Proposal: add WhenScroll to ArrayCtrl
https://www.ultimatepp.org/forums/index.php?t=rview&goto=26203&th=5097#msg_26203
visible region of record.
It is ok, but ArrayCtrl has internal drawing cache, which is very clever, of course. But I need to update some parts of this cache each time user scrolls ArrayCtrl, because what I draw inside these grids actually depends on scroll bar position. That is why I need WhenScroll event.]]>Mindtraveller2010-04-12T14:47:29-00:00Re: Proposal: add WhenScroll to ArrayCtrl
https://www.ultimatepp.org/forums/index.php?t=rview&goto=26240&th=5097#msg_26240
Mirek]]>mirek2010-04-16T12:48:53-00:00Re: Proposal: add WhenScroll to ArrayCtrl
https://www.ultimatepp.org/forums/index.php?t=rview&goto=26241&th=5097#msg_26241
Mindtraveller2010-04-16T13:22:55-00:00