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GLCtrl and multithreading
https://www.ultimatepp.org/forums/index.php?t=rview&goto=28922&th=5557#msg_28922
I wonder whether it would be possible to use GLCtrl with several threads. What I seek is to direct the GLPaint repeated function call to a dedicated thread, separated from the main application message loop. I do not know whether the present GLCtrl design is doing this or not.