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Home » Community » U++ community news and announcements » Upp 705-dev3 released
Re: Compiling on Linux... [message #9905 is a reply to message #9898] |
Fri, 08 June 2007 09:19   |
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mirek
Messages: 14255 Registered: November 2005
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waxblood wrote on Thu, 07 June 2007 03:08 |
I solved the problem with gcc versions. I was using gcc-3.3 in Compiler name field instead of g++-3.3 . This seems to work, moreover, if there are libraries compiled with different versions of g++ theide is not compromised anymore, performing a clean && clean UPPOUT is sufficient to restore things as they were.
As for compiling theide from SVN rev 60 in Linux, well, X11DnD.cpp seems pretty void at present...
David
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Well, it is already finished, but at present, Daniel has broken hardware and Bas is on vacation -> there is a stop for releases or SVN syncs... 
Mirek
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Re: Compiling on Linux... [message #9912 is a reply to message #9905] |
Fri, 08 June 2007 12:16   |
waxblood
Messages: 95 Registered: January 2007
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luzr wrote on Fri, 08 June 2007 09:19 |
waxblood wrote on Thu, 07 June 2007 03:08 |
I solved the problem with gcc versions. I was using gcc-3.3 in Compiler name field instead of g++-3.3 . This seems to work, moreover, if there are libraries compiled with different versions of g++ theide is not compromised anymore, performing a clean && clean UPPOUT is sufficient to restore things as they were.
As for compiling theide from SVN rev 60 in Linux, well, X11DnD.cpp seems pretty void at present...
David
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Well, it is already finished, but at present, Daniel has broken hardware and Bas is on vacation -> there is a stop for releases or SVN syncs... 
Mirek
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That at least prompted me to finally virtualboxing a WindowsXP inside Linux, so in one way or another, I'll have my upp 705-dev3 eXPeriance in Linux at last
Moreover, the virtualized Windows seems to run pretty good.
I avoid wine because I don't want even think about winsucks malware getting executed on my linuxbox
Ciao,
David
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Re: Compiling on Linux... [message #9927 is a reply to message #9912] |
Sat, 09 June 2007 17:55   |
waxblood
Messages: 95 Registered: January 2007
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Now that I have my new virtualized WindowsXP with Upp 705 dev3 I can taste the Windows bugs too... 
Using MINGW all static debug with full debug info
1) ABOUT MINGW
mingw sometimes works, sometimes not.
When I first attempted to compile Bombs, it didn't even tell me why it failed, on the second, after having compiled UWord I got this
----- Bombs ( GUI MAIN GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (9 / 9)
Linking...
(option '-O 2' ignored)
___main: duplicate
-> used: libmingw32.a:gccmain.o:1
-> discarded: libgcc.a:__main.o:1
1 undefined symbol(s):
_WinMain@16 (referenced from libmingw32.a:main.o:1; _main; .text)
linking aborted due to fatal errors
collect2: ld returned 1 exit status
There were errors. (3:35.13)
The third time it magically run Bombs, although complaining about the same problem, it seems
----- CtrlLib ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (1 / 9)
----- CtrlCore ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (2 / 9)
----- RichText ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (3 / 9)
----- Draw ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (4 / 9)
----- Core ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (5 / 9)
----- plugin/bmp ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (6 / 9)
----- plugin\z ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (7 / 9)
----- plugin\png ( GUI GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (8 / 9)
----- Bombs ( GUI MAIN GCC DEBUG DEBUG_FULL BLITZ WIN32 ) (9 / 9)
main.cpp
bombs.rc
Bombs: 2 file(s) built in (0:11.60), 5803 msecs / file, duration = 11677 msecs
Linking...
(option '-O 2' ignored)
___main: duplicate
-> used: libmingw32.a:gccmain.o:1
-> discarded: libgcc.a:__main.o:1
C:\bin\upp\out\MINGW.Debug_full.Gui\Bombs.exe (13327580 B) linked in (0:03.49)
OK. (0:16.88)
2) ABOUT UWORD
When I try to drag&drop text in UWord I get this (it happens quite always) :
Assertion failed in uppsrc\Draw|DrawOpWin32.cpp, line 96 q != ERROR
note that in the error box it's impossible to select text (cursor turns to a hourglass over it), this ways errors must be copied by hand - not very handy
David
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