U++ framework
Do not panic. Ask here before giving up.

Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Loading 16 bits per channel Tiff files
Loading 16 bits per channel Tiff files [message #30464] Sun, 02 January 2011 20:13 Go to previous message
TimCoventry is currently offline  TimCoventry
Messages: 2
Registered: January 2011
Junior Member
Hi All,

Is there a way to load a 16 bits per colour channel Tiff file so that the full 16 bits can be accessed? Using
StreamRaster::LoadFileAny
loads the file but the returned Image is only 8 bits per colour channel.

Thank you.

Regards,
Tim
 
Read Message
Read Message
Read Message
Read Message
Previous Topic: Painter bug?
Next Topic: RGBA and ImageBuffer classes improve
Goto Forum:
  


Current Time: Thu May 14 03:36:26 GMT+2 2026

Total time taken to generate the page: 0.00541 seconds