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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » RGBA and ImageBuffer classes improve
Re: RGBA and ImageBuffer classes improve [message #32281 is a reply to message #32280] Fri, 06 May 2011 08:11 Go to previous messageGo to previous message
tojocky is currently offline  tojocky
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Registered: April 2008
Location: UK
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koldo wrote on Thu, 05 May 2011 22:31

Hello Ion

It seems a good idea. However could it reduce the speed of actual code?


I didn't feel slowdown speed.

Another solution is to keep old classes as is, and add new classes:
RGBA16, RGAB32, ImageBuffer16 and ImageBuffer32.

[Updated on: Fri, 06 May 2011 08:11]

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