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Home » Community » U++ community news and announcements » 32 bit wchar - for now in branch
Re: 32 bit wchar - for now in branch [message #57717 is a reply to message #57713] Thu, 02 December 2021 08:42 Go to previous messageGo to previous message
Tom1
Messages: 1305
Registered: March 2007
Ultimate Contributor
mirek wrote on Wed, 01 December 2021 18:02
Tom1 wrote on Wed, 01 December 2021 14:54
Another issue: When calling ToUtf16(const char *s) with s=0, it crashes. (This does work correctly with 2021.1, i.e. without crashes.)
Here's the place in Core/Charset.h:
inline Vector<char16> ToUtf16(const char *s)          { return ToUtf16(s, (int)strlen(s)); }

It would work with:
inline Vector<char16> ToUtf16(const char *s)          { return ToUtf16(s, s?(int)strlen(s):0); }


Best regards,

Tom


Hopefully fixed.


Hi,

Now it freezes entirely, as:
inline int strlen8(const char *s) { return s ? (int)strlen8(s) : 0; }
goes into an eternal recursion.

It should be:
inline int strlen8(const char *s) { return s ? (int)strlen(s) : 0; }

Best regards,

Tom
 
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