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Re: Linux compile fails [message #1267 is a reply to message #1263] Fri, 24 February 2006 22:32 Go to previous messageGo to previous message
iplayfast is currently offline  iplayfast
Messages: 47
Registered: February 2006
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luzr wrote on Fri, 24 February 2006 15:57


BTW, we have not tested SDL in linux yet (In fact, SDL is not a part of U++, we have added it to Win32 version just to make things easy for people interested in game development and not necessarily interested in U++ library). I would welcome fix there - the simplest would be to post here fixed .upp and .cpp files of SDLExample package.

Mirek




OK here you go. (it works!!!)
The font.bmp needed a path change, which may not be portable back to windows.
 
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