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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » How to efficiently update a large Image?
Re: How to efficiently update a large Image? [message #22588 is a reply to message #22587] Tue, 28 July 2009 16:32 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
Even better idea:

SetSurface that is optimized as current one if given Draw is SystemDraw (and the target is screen), but uses Image for all other cases (e.g. printer).

Mirek
 
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