Home » Developing U++ » Mac OS » Compile X11 Source Package
Re: Compile X11 Source Package [message #25666 is a reply to message #25341] |
Sun, 07 March 2010 01:37   |
Reini
Messages: 28 Registered: April 2009 Location: Berlin
|
Promising Member |
|
|
Hello Mirek,
Thanks four your quick answer but that was not the preferable way to do it.
I made the next step in compiling now but only the linking fails. Unodgs helped me a bit out and I tried to patch the makefile but in the end the Mac uses a quite diffrent linking than Unix or Linux and I failed for today
Anyway I think going on OSX for GTK is best the following way.
GTK-OSX http://sourceforge.net/projects/gtk-osx/files is the project on SF which keeps updated scripts for everything and uses a more "OS-X" like way in doing it.
My suggestion is also to update the build system since it's rather too complicated in staying this way we are at the moment. I would do a smaple script with premake since I think it is the most easy to understand and modern system out there.
Greets
[Updated on: Sun, 07 March 2010 01:43] Report message to a moderator
|
|
|
Goto Forum:
Current Time: Fri May 02 03:52:14 CEST 2025
Total time taken to generate the page: 0.00921 seconds
|