Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Graphic primitives tree in Painter
Re: Graphic primitives tree in Painter [message #33799 is a reply to message #33794] |
Wed, 14 September 2011 14:11  |
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koldo
Messages: 3437 Registered: August 2008
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Senior Veteran |
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However there are many things to do and few time
I will prepare a SVG parser to a hierarchical primitive structure that will let render it to Painter, modify it and save it to SVG file.
Best regards
IƱaki
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