Home » U++ TheIDE » U++ TheIDE: Compiling, Linking, Debugging of your packages » Compiling a POSIX Package
Re: Compiling a POSIX Package [message #49126 is a reply to message #49125] |
Thu, 21 December 2017 09:20   |
Oblivion
Messages: 1214 Registered: August 2007
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Senior Contributor |
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Hello, and welcome to Upp forums!
I am not familiar with that package, but I am familiar with using 3rd party packages -especially C libararies- in U++ libs and apps.
My strategy would be to first successfully compile the relevant 3rd party package separately on the target platform (using make, or cmake if possible), and then look into the config.h (or whatever config files created by configure/make/cmake. They usually create a final config.h which contains the necessary preprocessor flags that will let the package compile). Then add the source code of the given package to my app, and it's config.h (or whatever it is named) file.
Since this package supports Windows and MinGW, same strategy should apply to the MinGW builds.
This method always worked for me.
Best regards,
Oblivion
Github page: https://github.com/ismail-yilmaz
Bobcat the terminal emulator: https://github.com/ismail-yilmaz/Bobcat
[Updated on: Thu, 21 December 2017 10:01] Report message to a moderator
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