U++ framework
Do not panic. Ask here before giving up.

Home » Community » Coffee corner » Map implementation
Re: Map implementation [message #51456 is a reply to message #51398] Wed, 27 March 2019 03:33 Go to previous messageGo to previous message
Novo is currently offline  Novo
Messages: 1433
Registered: December 2006
Ultimate Contributor
cbpporter wrote on Thu, 21 March 2019 11:32

Or are you aware of some other easy to learn and re-implement version of hash maps out there that will also perform more than adequately?

Useful links:
https://en.wikipedia.org/wiki/Open_addressing
https://probablydance.com/2017/02/26/i-wrote-the-fastest-has htable/
http://www.idryman.org/blog/2017/05/03/writing-a-damn-fast-h ash-table-with-tiny-memory-footprints/
https://aras-p.info/blog/2016/08/02/Hash-Functions-all-the-w ay-down/
https://preshing.com/20160201/new-concurrent-hash-maps-for-c pp/
http://szelei.me/constexpr-murmurhash/
https://opensource.googleblog.com/2014/03/introducing-farmha sh.html

Hope this helps. Smile


Regards,
Novo
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: [Skylark][witz] How would you do this
Next Topic: [SOLVED]Sharing Ptr of object to dll
Goto Forum:
  


Current Time: Sat Sep 26 06:33:04 GMT+2 2026

Total time taken to generate the page: 0.01005 seconds