Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » U++ community news and announcements » GLCtrl in GTK
Re: GLCtrl in GTK [message #51514 is a reply to message #51509] Sun, 07 April 2019 21:25 Go to previous message
koldo is currently offline  koldo
Messages: 3443
Registered: August 2008
Senior Veteran
In this case, it could be better to set a MemoryIgnoreLeaksBlock __; in the beginning of OnPaint().

Best regards
IƱaki
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: plugin/zstd and plugin/zstd_legacy
Next Topic: Dark theme support changes
Goto Forum:
  


Current Time: Sun Aug 24 12:04:01 CEST 2025

Total time taken to generate the page: 0.03263 seconds