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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Taking snapshot of GLCtrl no longer works
Re: Taking snapshot of GLCtrl no longer works [message #52207 is a reply to message #52206] Fri, 09 August 2019 09:26 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14291
Registered: November 2005
Ultimate Member
There is now new ExecuteGL method to resolve this issue - it sets the context, executes any GL code, then finishes. For now only implemented in Win32.

Can you try if that solves your problem please?

Also, I would appreciate a code snippet you are using to capture the Image, I would like to incorporate it to some reference example.
 
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