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Home » Developing U++ » U++ Developers corner » Current porting state?
Re: Current porting state? [message #5300 is a reply to message #5299] Wed, 13 September 2006 08:51 Go to previous messageGo to previous message
lundman is currently offline  lundman
Messages: 175
Registered: March 2006
Location: Tokyo
Experienced Member
luzr wrote on Wed, 13 September 2006 15:10



HelloWorld is still too big. First thing that you should make working when porting is logging (LOG and DUMP).



Alas, I have no idea how I'm supposed to compile/link a
CONSOLE_APP_MAIN { LOG("Hello world!"); }
with the ide, nor have I seen a guide to that effect.. Some hints here would help me plenty.

Quote:


Rather stay with malloc. If there is something highly platform sensitive, it is heap allocator implementation.



Alright, it is back on, same cores.

Quote:


Compiling HelloWorld failed due to:

StaticCriticalSection::Initialize

Error?



That Initialize was undefined. Seems mt.cpp has it in #ifdef _MULTITHREADED but the mt.h does not. This compiler insist it to be defined if it is prototyped in the class.

Similarly, Get method.

Quote:


Actually, I believe that debugger and compiler are correct. Just somehow s contains invalid address.




Understood.

 
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