Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » U++ community news and announcements » U++/Win32 is now using CLANG toolchain
Re: U++/Win32 is now using CLANG toolchain [message #53255 is a reply to message #53253] Wed, 25 March 2020 13:00 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13986
Registered: November 2005
Ultimate Member
Tom1 wrote on Wed, 25 March 2020 12:52
Hi,

I use some special devices that are accompanied by static libraries to be used to access those devices. When I add those specific libraries (lib files) into the project, the requirement for these two (old) Windows libraries appear.

Best regards,

Tom


Understood. Does it work with original U++ shipped mingw? (I am asking because mingw AFAIK is using msvcrt and the clang toolchain we are using should be possible to be recompiled to use msvcrt as well, something I was considering anyway but postponed because of other issues to solve first).

Mirek
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: theide: Navigator is now able to search for files too
Next Topic: ide: Compare with log and new 'unit' testing method
Goto Forum:
  


Current Time: Mon Jun 17 07:42:16 CEST 2024

Total time taken to generate the page: 0.02340 seconds