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Home » Extra libraries, Code snippets, applications etc. » OS Problems etc., Win32, POSIX, MacOS, FreeBSD, X11 etc » some drawing problems in X11
Re: some drawing problems in X11 [message #7061 is a reply to message #6998] Sun, 10 December 2006 22:07 Go to previous messageGo to previous message
evert is currently offline  evert
Messages: 6
Registered: December 2006
Location: The Netherlands
Promising Member
Your version didn't compile at first (you commented out a few files) but after fixing that, it did compile fine. I should have made a Makefile, probably, and fix the modulatity.

The problem in your version is solved - programatically rezising the window now works Razz I'm still figuring out how you did it. Is it in this part of the code? Does one need a Backpaint() to resize a window at runtime?

GUI_APP_MAIN {
	MyAppWindow ataxx;
	ataxx.BackPaint();
	ataxx.Run();
}

 
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