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Home » Developing U++ » U++ Developers corner » AGG
Re: AGG [message #10461 is a reply to message #10452] Tue, 10 July 2007 20:40 Go to previous messageGo to next message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
fudadmin wrote on Mon, 09 July 2007 20:09

here is test bind.



Good job!

Mirek
Re: AGG [message #10562 is a reply to message #9941] Mon, 16 July 2007 17:37 Go to previous messageGo to next message
arturbac is currently offline  arturbac
Messages: 91
Registered: May 2007
Location: Reda, Poland
Member

Thanks to fudadmin i got AGGDraw up to work with ImageBuffer & DRAW_OP scheme, I was so close Smile
thanks again fudadmin.

I used fudadmin agg24plugin becouse it nice separates agg from aggdraw

Everything in aggraw is hidden from public in private impl. so agg headers will not be included into clients sources.

Not we can work a bit on it, at least working start.


[Updated on: Mon, 16 July 2007 18:20]

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Re: AGG [message #10569 is a reply to message #10562] Mon, 16 July 2007 23:40 Go to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
Great news!

Looks like a good idea to make it in two steps:

First step as "RAW" ImageBuffer producing thing.

And later, if needed, we can add second step (the one capable of printing).

I guess, for the first step we can just use plain agg interfaces plus simple Draw interfaces (so that you can actually use existing Draw code too).

Mirek
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