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CtrlMapper [message #52030] |
Mon, 08 July 2019 10:40 |
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mirek
Messages: 13975 Registered: November 2005
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Ultimate Member |
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Sometimes CtrlRetriver is not flexible enough. For such cases I have now introduced really primitive helper class CtrlMapper, which is sort of similar, buth does the value transfer immediately. Demonstrated in reference/CtrlMapper
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
#define LAYOUTFILE <CtrlMapper/CtrlMapper.lay>
#include <CtrlCore/lay.h>
struct MyStruct {
String text;
bool option;
};
struct MyDlg : WithMyDlgLayout<TopWindow> {
typedef MyDlg CLASSNAME;
void Map(CtrlMapper& m, MyStruct& s);
MyDlg();
};
MyDlg::MyDlg()
{
CtrlLayoutOK(*this, "My Dialog");
}
void MyDlg::Map(CtrlMapper& m, MyStruct& s)
{
m
(text, s.text)
(option, s.option)
;
}
GUI_APP_MAIN
{
MyStruct data;
data.text = "Some text";
data.option = true;
MyDlg dlg;
dlg.Map(CtrlMapper().ToCtrls(), data);
if(dlg.Run() == IDOK)
dlg.Map(CtrlMapper().ToValues(), data);
PromptOK(String() << "text: [* \1" << data.text << "\1]&"
<< "option: [* " << data.option);
}
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